Static methods

staticlookAt(eye:Vector3, at:Vector3, up:Vector3):Matrix4

staticorthogonalProjection(left:Float, right:Float, bottom:Float, top:Float, zn:Float, zf:Float):Matrix4

staticperspectiveProjection(fovY:Float, aspect:Float, zn:Float, zf:Float):Matrix4

Constructor

inlinenew(_00:Float, _10:Float, _20:Float, _30:Float, _01:Float, _11:Float, _21:Float, _31:Float, _02:Float, _12:Float, _22:Float, _32:Float, _03:Float, _13:Float, _23:Float, _33:Float)

Variables

_00:Float

_01:Float

_02:Float

_03:Float

_10:Float

_11:Float

_12:Float

_13:Float

_20:Float

_21:Float

_22:Float

_23:Float

_30:Float

_31:Float

_32:Float

_33:Float